Drift

A three-lap race against three drivers. Slide through the bends, chain your drifts up to ×5 and turn them into turbo.

How to play Drift

Three laps against three computer drivers. You start last. Your score is your drift points plus a bonus for your place and your time.

Rules

  • The car speeds up by itself. Steer with the arrows at the bottom (or the arrow keys on a computer).
  • Hold DRIFT (or Space) in a bend to throw the car sideways. Sliding on the tarmac builds a drift chain: the longer it lasts, the higher the multiplier, up to ×5.
  • Straighten up and the chain is banked: the points count and the car gets a turbo. Hitting the tyre wall or running onto the grass loses the chain.
  • Places pay 6000 / 3500 / 1800 / 600 points, and the quicker the race, the bigger the time bonus.

Tips to win

  • Start the drift before the bend, not in the middle of it.
  • A long smooth slide beats many short ones: the multiplier grows with time.
  • Use the turbo on the straight that follows to overtake.

Ranked play

With an account, your best score goes on the leaderboard.

With friends

Challenge a friend to beat your score on the same track.

Create a lobby